miercuri, 3 decembrie 2014

BMW M3 GTS


Hello everyone! I'd like to share with you this rendering that I've been working on last month. I think that the M3 GTS is one of the best looking car, so you must try to render it.
Those are the main steps that I followed to make this rendering:

First, you have to create the sketch and the background. I always set up the main shadow from the start, to understand the lights better.

Now, you have to create the shape of the car and set a color. On the next layer, you can put the windshield shape along with headlamps, wheels, vents and so on. Between those 2 layers, you must create a layer that must contain some soft-looking shadows (like when the paint would be matt).

Because you have the main shapes, now, you can start to add some details,glass effect, etc.

The hard part, and the fun one starts now! With Pen Tool, you have to create light reflections. This part take some time because you need to understand the shape and how the light is reflected.
But, if you do that correctly, you will notice that the looks of the car will be more realistic.

If you have a realistic background, you need to integrate the car in the scene. You can create some shadows and lights with a soft brush and a layer on Overlay mode.

Finally, you can put some extra reflections if you want to have a super realistic look.
Before saving the file in a jpeg version, you can change the contrast, saturation and other things in order to have a balanced rendering.

If you want to view the psd. file, you can contact me at ispy_art@yahoo.com and I'll be happy to send you the file. Good luck and enjoy the process!



sâmbătă, 29 noiembrie 2014

Mercedes S Class Coupe ( with tutorial)

Hello! Today I want to share with you the main steps that I use in my technique when it comes to render a car. 
  • As you can see in the video, I like to start with the overall shape. 
  • Then, I need to block out the main areas, so I can "feel" better the overall picture. 
  • After that, I can create the material by drawing some blurred lights and shadows. This is very important because, provides a realistic look.
  •  Now , 50% of the rendering is done! Next, I need to feel the forms of the car in order to place the reflections of the light.
  • In the end, I need to take care of the elements of the front, details, more reflections and the background.

So this is how I render cars. If you find this post useful, or if you have any questions, feel free to email me! Also, if you have other technique that you want to share, please do! Cheers, guys!

miercuri, 26 noiembrie 2014

Audi A4 tuning


This tuning design was made for one of my friends, who loves Audi cars. As you can see, the idea is based on tiny modifications that creates a huge impact on the looks of the car. The "extra-trims" for ventilation was inspired from  BMW vision gran turismo concept. Hope you like it, guys, and if you have the same passion as me, don't hesitate to share with me your work! Cheers!

marți, 25 noiembrie 2014

Ford Mustang Tuning




Hello, guys! Today I want to show you my first tuning idea. This design was inspired from a movie that I really liked: Need for Speed. If you saw the movie, you know what I'm talking about.

This rendering took me 4 hours to finish, and the tuning part, 1 hour. Hope you'll like it! Stay tuned for more posts! Cheers!